If you only want to see one aura icon for these or other abilities you will have to blacklist them yourself. Added release trigger support to several dynamic sets. Updated tooltips to indicate you simply need to proc the aura and then select it from one of the Recently Seen aura lists in order to add it to Prominent. the game doesn't normally track. Need users to enable showing ID's under Debug and submit the ID that shows in the AOE frame when you drop the trap to add more ranks. Added ability to track Aggressive Warhorn Major Force by whitelisting "Major Force.". Added ability to whitelist fake auras (like Grim Focus and Shadow Image). Removed existing prominent configuration for Trap Beast and morphs to avoid errors: Please re-add to restore (do not use old ID's). Added new option under Filters, Target for "Only Target Major" which will make it so only Major debuffs will show on your target. Added stack tracking support to Bolt Escape Fatigue and properly flagged it as a debuff. HOWEVER, this update does allow proper separation of abilities that were cast by the player and ONE copy of the same ability cast by a source that is NOT the player showing simultaneously. Reordering of major/minor buffs provided is due to mechanics of how the game updates this ability and too time consuming to work around presently. Rearranged general settings tab to be more convenient. Added auto-repopulation of group frame auras when group size changes. Fixed a typo that was causing enchants and other simulated procs to not function properly. You have just downloaded by the author . You can now track your ground heals accurately! Added the following armor set procs to the proc list: Trial By Fire, Whitestrake's Retribution, Vampire's Kiss, Tava's Favor, Clever Alchemist, Armor Master. Continually monitor whether unique event data needed for target nameplate anchoring becomes available in API. Fixed the Warden Subterranean Assault morph not tracking the new second burst timer. Fixed a bug where auras would remain hidden after entering Srendarr's addon settings panel then exiting. Before when using Acid Spray morph for example, you would see two of the exact same icon both called "Acid Spray" on your target, one for the poison DoT and one for the snare with no way to tell them apart. You can add abilities to track for all group/raid members to the new Group Whitelist. HarvestMap 10. Stone Giant would offer the completely unique debuff called "Stagger" which would increase all sources of damage done by 45 per stack up to 3 times (total of 135) in the Dragonhold patch. Should now properly show when cast by other sources if enabled either in prominent config or target filters. Removed old confusing "gear procs" aura category and re-ordered Aura Control - Display Groups to make more sense. Added new feature: Group and Raid frame buff tracking. Set up new internal framework to allow whitelisting/blacklisting ability ID's outside the previous range of 1-100000 as some new abilities already exceed this, but previous limitations prevented searching larger blocks without crashing. Created workaround for game engine limitation where Srendarr wouldn't receive the information it needed to track the Beast Trap (and morphs) bleed debuff on a target if that target was immune to the initial stun effect. Added safety check to avoid possible errors with AUI when using multiple accounts (thanks wzwz718). Updated API for Flames of Ambition. Updated internal source list for Major/Minory effects with several additions/removals. You can see incoming and outgoing heals, check which buffs and debuffs were active during the fight and how many resources were used or regenerated. From the in-game description, "When enabled shows the name and setID of all equipped set gear when changing any piece." NOTE: Cannot work for targets as the game only sends target buff information when not in mouse mode. Changed handling of simulated player cast abilities to pull duration from the ID instead of manually setting them, which now properly accounts for passives that incrementally increase ability duration (like Nightblade Dark Veil). Added preliminary fix for internal game delay in responding to addon-registered events after AVA join/state change. Fixed bug causing auras to duplicate or otherwise not behave as expected with the new debuff whitelist. Fixed set cooldowns sometimes not working when not in a group. Fixed other player's Crystal Fragments procs triggering false proc event for player. Added support for all Wrathstone dungeon & monster sets: Icy Conjuror, Tzogvins Warband, Mighty Glacier, Stonekeeper, Aurorans Thunder, Scavenging Demise, Frozen Watcher, and Symphony of Blades. Fixed custom LibAddonMenu controls not being interactable due to ZOS draw tier changes. Does not reset auras. Added all new sources of Major/Minor buffs and removed no longer existing ones. Updated German and Russian localization (thanks Scootworks & Kirix). Votan's Minimap 2. Type /sdbadd XXXXXX or /sdbremove XXXXXX (where XXXXXX is the number of an ID you wish to hide/show) to add/remove ID's from the flood filter. No other debuffs will show on the target when this is enabled. Fixed auras set to prominent not showing for certain bar-cast abilities (Daedric Prey, Dark Shade, etc). (Thanks Greevir for the report). Added support for 2H Stampede AOE effect tracking. This should not only eliminate the performance issues (caused by unnecessary loop checks) but also improves on other areas as well, while maintaining the improvements from the previous two updates. In addition to the icon changing to the bow proc for these morphs, they will also display an animation when ready to cast. Fixed a bug where the aura icon cooldown animation was showing in Mini bar mode. Fixed ability cooldown procs showing animation when cooldown action bar not assigned to a frame. Supports default frames and Foundry Tactical Combat. BETA fix for auras disappearing when "only show player debuffs on target" is checked and others cast the same ability on the target. Updated internal database of Major/Minor auras. Various code and language string changes. Fixed ^m/f gender markup appearing in aura tooltips in some languages due to ZOS internal change. Thanks for any help. Allowed setting aura name font and size for icon only mode to modify stack tracking display (which shows as name text in icon only mode). Updated Japanese localization and fixed incorrect acronym that was causing it not to work. Added new setting under General Options: "PVP Join Timer." Automatically compresses aura data in saved variables to further save database space and this memory footprint. Alternately, there is an option to make the Group Whitelist a Blacklist and show all group buffs with a duration NOT added to your list (toggle). Fixed issue with alternate aura icons not taking effect after previous update (thanks Majeure for reporting). Fixed Warden cliff racer tracking (Dive, Cutting Dive, Screaming Cliff Racer). Enable expert mode to use. EDIT: Added support for passive Major Gallop from AvA the game doesn't track on the player (not on player stat sheet but shows for targets). The most popular buff trackers use artificial timers to estimate how long an effect lasts based on the tool tip descriptions. This allows you to quickly disable separating out listed buffs/debuffs without having to clear your whitelists. Any prominent auras you already have set up on a character will now remain untouched when using this feature. Added dynamic tracking support for Bahsei's Mania by request (shows current damage increase value in realtime). EDIT: Fixed on-use aura cancellations like 2H Follow Up not cancelling when used if set to prominent. Fixed cast bar not showing when clicking the button in addon settings to show a sample cast bar. Should improve performance slightly while still avoiding lag generated aura show/hide issues. Then they slowly added groundbreaking things like displaying damage. Must Have ESO Addons. Rebuilt list of Major/Minor buffs and updated code for checking these. Gear procs are now all handled by the main cooldown tracker. Added new option "Allow Passive Prominent Buffs" to general settings. More details in the comments of Core.lua. Many other code fixes, maintenance, and improvements. Instead the addon returns to an event-driven check with a more fool-proof way of repopulating auras. Added some new default blacklist entries (thanks Scootworks). Fixed Aegis Caller, Arkasiss Genius, and Auroran's Thunder missing proc effect and updated Auroran's Thunder cooldown. Various minor adjustments/performance optimizations. Much faster and should no longer generate errors due to previous out-of-range scenarios. It is always better to ask me to add official support for a specific thing you want to work. If you want buff/debuff trackers, Srendarr is the best. Fixed bug causing auras to reset when an equipped weapon poison procs. This author has set up a donation account. Improved group aura tracking to be able to show Srendarr's custom auras (enchant procs, set procs, special auras, etc.) Fixed passive auras showing out of combat even with Always Show Passives unchecked when set to only show auras when in combat. Fixed the "Do Not Display" option (and possibly the new frame 9 and 10 options) from being linked to the wrong setting after the update added new fields to the choice dropdown. New Cooldown Action Bar option: If enabled (assigned to a frame) shows a constant indicator for any gear sets you have equipped which can proc, and switches to cooldown tracking when they proc. Votan's Rune Tooltip 15. See video for details. Added stack tracking support for Dodge Fatigue and Bolt Escape Fatigue. Various minor language file and code cleanup. French, Japanese, and Russian language files need updated translations! Increased the maximum fadeout time to 25 seconds and changed the setting slider to be in seconds rather than milliseconds for clarity. Both have a 33 sec duration. Added stack tracking and proc support for Chaotic Whirlwind (Asylum Dual Wield). Added support for Sorcerer ability Defensive Rune. Modified the Major/Minor aura update script and rebuilt the tables for the latest changes. Added a "Reset" button when moving frames that just resets their position since the last reload, along with the button to reset to defaults. When selected the duration label will now appear on top of the icon. Should be working properly now in all cases. Made the vast majority of corrections to duration and cooldown for all the sets changed by the. Added additional check to catch rare glitch where the saved variable tables have an entry for a character ID but for some reason don't get the auraGroups table. Untested fix for nil value error (thanks Uesp). Non-English needs some updates. Fixed unable to drag Srendarr frames when unlocked and sample auras are shown. Fixed possible error with Ilambis set cooldown tracking and long fade timer. Classified 3 new Minor effects and 7 new Major effects, and removed 1 obsolete Minor and 2 obsolete Major effects from the ID tables. You can sometimes enter the set name and when the proc goes off a knee for it appears. Some quality of life maintenance on the settings menus (more to come). Improved the code for gear detection, vastly simplifying the lookup and spam buffer process. Example "buff timers" does this and if I enter "senches bite" into the buff tracker it will appear on screen when I proc it with a roll dodge. This issue unfortunately crept in during an update last year right before real life took me away from the game. Added support for the young wasp that can spawn from injected larva of giant wasps. Previously if you had a timer with 1 minute 52 seconds remaining, it would show as 1m. Fixed Subterranean Assault timer started before weapon unsheathed if casting while sheathed (cannot fix other morphs, ask ZOS!). S'rendarr - Aura, Buff & Debuff Tracker. BETA, requires ability ID's! Confirmation prompt prevents accidental deletion. Added the ability to set individual ID's for configured prominent auras to separate frames! Modified time display to show seconds next to minutes remaining. Cooldown timers show as greyed out, and when the set is ready to proc again, show in full color with optional animation (see below). Lib update and API bump for Dragon Bones. Other auras will display the name or name plus description, based on whether the game HAS a description for the given aura. Added new profile feature: "Copy Base Profile." Removed short duplicate aura for "Lightning Flood.". Added new debug option "Only Player Events" to only show player sourced debug in chat when enabled. Recommend going to Srendarr's Aura Display tab, click the number assigned for short buffs, and change Aura Sorting Order to Ability Name to avoid rapid re-sorting. The addon presumes that charging during active ultimate is possible. ZOS has indicated they will add a way to check, Srendarr - Aura, Buff & Debuff Tracker (updated), Srendarr - Aura, Buff & Debuff Tracker (for Update 6), Srendarr - Aura, Buff & Debuff Tracker (for Update 5), https://www.esoui.com/portal.php?id=bug&bugid=4316. This addresses the reported issue of auras disappearing in AVA (PVP) zones. Srendarr accounts for this behavior. Improved hud scene hiding exception for sample auras. Disabled the "Show ID's" option when clicking on an aura added by ID (since there is only that one ID). Various other code updates and improvements. Srendarr or poss AUI (or another UI thing), maybe FTC but I would bet srendarr - google it and see if it looks like you mean. Fixed some obsolete code that was causing non-player procs and debuffs to appear when they shouldn't. See the new debug feature "Show Combat Events" below to help collect them! Added support for the new Curse Eater set to Cooldown Tracking. Added description of values for the AuraData.lua abilityCooldowns database in comments of that file. Corrected Warden Scorch timer (and morphs) to properly display as AOE. When enabled, equipping/unequipping any item or doing /reloadui will print the internal game setId and set name for any set for which you have any pieces currently equipped: Properly linked up the new gear detection subroutine so it actually runs. I can't find anything to track that to make sure it stays up. Fixed typo causing errors on adding/removing auras by number. Fixed Crystal Fragments proc sound not playing in some non-English clients. Added two new options for configuring aura timer display under the General tab, General Options: "Tenths of Seconds" and "Show 's' Seconds." Re-uploaded with slight changee to previous hour/minutes fix. Allow you to choose between a label and a cooldown effect for the duration indicator. You can see which skills caused what kind of damage and which enemy caused the incoming damage. Fixed display sample auras button not working in options. Fixed Block instantly disappearing when whitelisted (see above). It's one of the best addons for timers. Changed lookup for ability matches slightly to (hopefully) account for cases in non-English clients where spelling/case of ability name from GetAbilityName might not match what is received resulting in wrong placement. Fixed adding Prominent and other list auras by name frequently missing valid auras due to game wrongly reporting 0 second duration. If anyone can help, or knows anyone that can help, or can possibly feature some of my work on their stream to help drive support my way, I would be immensely grateful. Timer now begins appropriately when the ability hits not when you start targeting. Fixed gear sets not updating when gear changes. Restored AOE tracking ability due to API update. Fixed Templar Sun Fire and morphs (Vampire's Bane and Reflective Light) Major Prophecy buff to be properly classified and show as "Major Prophecy.". Updated tables of Major and Minor effects. Fixed Infallible Aether set proc to properly track as a debuff on the target. Added cooldown and proc tracking support for the following crafted sets: Death's Wind, Ashen Grip, Whitestrake's Retribution, Song of Lamae, Mechanical Acuity, and Spectre's Eye. Updated the profile management system to work with the above change while still displaying readable names. List of addons:Action Duration ReminderAiMs Synergy TrackerAlphaGear 2Bug CatcherCombat MetricsCooldownsHod. Fixed special non-game tracked auras (Blazing Spear, etc.) This option will copy everything from the selected profile EXCEPT prominent aura configuration. Fixed incorrect single group member display auras for certain set procs like Yolnakhriin. Storm Master's internal cooldown is not displayed if the player is grouped. Eliminates group frame errors. Fixed set detection function not always detecting you were wearing a complete set if you had the weapon needed to complete it on your backbar/offbar at the time the function ran. Solved by writing a custom function to handle counting set items, while making use of "GetItemLinkEquipType(itemLink) == EQUIP_TYPE_TWO_HAND" to ensure proper counting of the number of set pieces a single item is worth. Added new feature under General Options to ""Always Show Passives." Added support for Sload's Call buff stack tracking from Thrassian Stranglers. Added safety check for rare error releasing group aura when unit no longer had same internal group index. Added support for Guard CC ability: Cage Talons. Now it will show "Siroria's Boon" for the stack tracking, "Mantle of Siroria" for the AOE, and "Mantle of Siroria Cooldown" for the cooldown tracking (if enabled). Changed aura window sort functions to allow proper sorting of all auras regardless of type. Mainly to build the functionality necessary to avoid duplicate auras when the game generates them for auras added to Prominent bars, which would normally be ignored even when in the global blacklist (default Prominent behavior). EDIT: Test fix for Subterranean Assault appearing in groups (using player pet ID?). Updated API and version to proper values (Blackwood). New Cooldown Action Bar option: If enabled (assigned to a frame) shows a constant indicator for any gear sets you have equipped which can proc, Added option (under General Options) to show the cooldown duration on the Cooldown Action Bar next to the set proc name of gear abilities that are ready to.